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Description
My first real attempt to make a normal mapped creature. That means taking a really simple model and making it look complex, while retaining the low amount of polygons, thus making it light on the computer. In the top left corner is my base mesh and the lower left corner is the detailed mesh. The rest is the normal mapped model. I hope you like it. I'm certainly very satisfied
Image size
2136x1300px 256.5 KB
© 2008 - 2024 yoroba
Comments4
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Great!!